SocketIOClient
by: doghappy
- 616 total downloads
- Latest version: 4.0.5
socket.io-client implemention for .NET
SocketIOClient.Common
by: doghappy
- 5 total downloads
- Latest version: 4.0.0
socket.io-client implemention for .NET
SocketIOClient.Serializer
by: doghappy
- 5 total downloads
- Latest version: 4.0.0.1
socket.io-client implemention for .NET
SocketIOClient.Serializer.NewtonsoftJson
by: doghappy
- 3 total downloads
- Latest version: 4.0.0.1
socket.io-client implemention for .NET
Sodium.Core
by: Adam Caudill Trond Arne Bråthen & Contributors
- 139 total downloads
- Latest version: 1.4.1
libsodium for .net core
SourceGear.sqlite3
by: Eric Sink
- 21 total downloads
- Latest version: 3.53.4
This package contains builds of the native SQLite code for various platforms.
These builds have "e_sqlite3" as the base name. The first three numbers in the version number of this package indicate the version of SQLite that was used to build it. The fourth number, if there is one, is incremented as needed for packaging-specific changes.
SourceLink.Create.CommandLine
by: Cameron Taggart
- 164 total downloads
- Latest version: 2.8.3
SourceLink: Source Code On Demand
Source Link your Portable PDB files to allow source code to be downloaded on demand
Splat
by: .NET Foundation and Contributors
- 1.358k total downloads
- Latest version: 17.2.1
A library to make things cross-platform that should be.
Splat.Builder
by: .NET Foundation and Contributors
- 18 total downloads
- Latest version: 17.2.1
A library to make things cross-platform that should be.
Splat.Core
by: .NET Foundation and Contributors
- 11 total downloads
- Latest version: 17.2.1
A library to make things cross-platform that should be.
Splat.Drawing
by: .NET Foundation and Contributors
- 411 total downloads
- Latest version: 17.2.1
A library to make things cross-platform that should be.
Splat.Logging
by: .NET Foundation and Contributors
- 11 total downloads
- Latest version: 17.2.1
A library to make things cross-platform that should be.
Sprache
by: Sprache
- 350 total downloads
- Latest version: 3.0.0-develop-00049
Sprache is a simple, lightweight library for constructing parsers directly in C# code.
SQLite
by: SQLite Development Team
- 20 total downloads
- Latest version: 3.13.0
SQLite is a software library that implements a self-contained, serverless, zero-configuration, transactional SQL database engine. This package contains native libraries for SQLite on Linux, macOS, and Windows (desktop and Universal Windows apps).
SQLite.Native
by: SQLite Development Team
- 9 total downloads
- Latest version: 3.12.3
SQLite is a software library that implements a self-contained, serverless, zero-configuration, transactional SQL database engine. This package contains native libraries for SQLite on Windows, macOS, and Linux.
SQLite3MC.PCLRaw.bundle
by: Ulrich Telle et al.
- 16 total downloads
- Latest version: 2.3.6
A SQLitePCLRaw bundle for SQLite3 Multiple Ciphers--an encryption extension for SQLite with support for multiple ciphers. Includes SQLite3 Multiple Ciphers 2.3.6, based on SQLite 3.53.3.
SQLite3MC.PCLRaw.lib
by: Ulrich Telle et al.
- 12 total downloads
- Latest version: 2.3.6
Native binaries of the sqlite3mc library. Use SQLite3MC.PCLRaw.provider to access the library.
SQLite3MC.PCLRaw.provider
by: Ulrich Telle et al.
- 12 total downloads
- Latest version: 2.3.6
A SQLitePCLRaw provider that enables access to the native sqlite3mc library included by the SQLite3MC.PCLRaw.lib package.
SQLitePCLRaw.bundle_e_sqlite3
by: Eric Sink
- 293 total downloads
- Latest version: 3.0.4
This 'batteries-included' bundle brings in SQLitePCLRaw.core and the necessary stuff for certain common use cases. Call SQLitePCL.Batteries.Init().
SQLitePCLRaw.bundle_green
by: Eric Sink
- 434 total downloads
- Latest version: 2.1.11
This 'batteries-included' bundle brings in SQLitePCLRaw.core and the necessary stuff for certain common use cases. Call SQLitePCL.Batteries.Init(). Policy of this bundle: iOS=system SQLite, others=e_sqlite3 included. Note that this bundle is identical to bundle_e_sqlite3, except on iOS where it uses the system SQLite library instead of e_sqlite3. In other words, when you use this bundle in a cross-platform app, your app is not using the same SQLite build configuration on all platforms.